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Random Mob Sizes

GitHub Smithed Modrinth PMC Discord StewBeet

This datapack provides a funny game experience by randomizing every mob sizes in your world! ๐ŸŽฒ ๐ŸŽฎ
The default scale is 0.75-1.25 but can be configured as you want with the command /function random_mob_sizes:config โš™๏ธ

The datapack is optimized, meaning it do not add any lag to your world/server! โšก๏ธ

You can also configure per-mob behavior to fineโ€‘tune size ranges and health scaling for specific entities. ๐ŸŽฏ

Configuration โš™๏ธ

Run the helper command to configure the pack:

  • โ–ถ๏ธ Execute /function random_mob_sizes:config
  • ๐Ÿ’ฌ This prints clickable messages in chat that prefill commands you can edit and send.

What you can configure (from the in-game helper):

  • ๐Ÿ“ Value range for sizes: 0.0625 โ€“ 16.0
  • ๐ŸŒ Default global range: min_size = 0.75, max_size = 1.25
  • โค๏ธ Health scaling toggle: whether mob health scales with their size (enabled by default)
  • ๐Ÿƒ Speed scaling toggle: whether mob movement speed scales with their size (disabled by default)
  • โš”๏ธ Damage scaling toggle: whether mob attack damage scales with their size (disabled by default)

Global settings examples ๐Ÿ› ๏ธ:

  • โž–๐Ÿ“ Set minimum size
    • /data modify storage random_mob_sizes:config min_size set value 0.75
  • โž•๐Ÿ“ Set maximum size
    • /data modify storage random_mob_sizes:config max_size set value 1.25
  • ๐Ÿ”โค๏ธ Enable/disable health scaling
    • /data modify storage random_mob_sizes:config health_scale set value false
    • Use true to enable, false to disable.
  • ๐Ÿ”๐Ÿƒ Enable/disable speed scaling
    • /data modify storage random_mob_sizes:config speed_scale set value true
    • Use true to enable, false to disable.
  • ๐Ÿ”โš”๏ธ Enable/disable damage scaling
    • /data modify storage random_mob_sizes:config damage_scale set value true
    • Use true to enable, false to disable.

Per-mob overrides (optional) ๐Ÿพ:

  • ๐Ÿงฌ You can override the global settings for a specific mob type. Provide any subset of keys; omitted keys fall back to the global values.
  • ๐Ÿ” Example for chickens:
    • /data modify storage random_mob_sizes:config mobs."minecraft:chicken" set value {min_size:0.75,max_size:1.25,health_scale:true,speed_scale:false,damage_scale:false}
  • ๐Ÿ” Replace minecraft:chicken with the desired entity ID (e.g., minecraft:zombie).

๐Ÿ’ก Tip: You can re-run /function random_mob_sizes:config at any time to show the clickable helpers again.

Technical / Compatibility ๐Ÿ”ง

Mobs concerned by the datapack are:

  • mobs with a "Brain" NBT ๐Ÿง 
  • not players ๐Ÿ‘ค
  • not armor stands ๐Ÿ›ก๏ธ
  • not entities having the following Tags: random_mob_sizes.checked, smithed.entity, smithed.strict, global.ignore ๐Ÿท๏ธ

Meaning modded mobs can be concerned! ๐ŸŽฏ

If you want to revert all loaded entities to their original size, you can type /execute as @e run attribute @s scale base reset.

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Random Mob Sizes Image

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Smithed

Copyright ยฉ 2024 Smithed
Not an official Minecraft product. Not approved by or associated with Mojang Studios