A collection of modules with structure files to use in your world.
A simple datapack to add Stonecutter recipes to swap between the stripped and unstripped versions of wood.
A minecraft datapack that changes the crafting recipe for lodestones to use a copper ingot instead of a netherite ingot. Alternatively, the add options doesn't replace the netherite ingot recipe.
Log messages to chat with varying levels of severity.
Manipulate colors and convert them between formats.
A datapack library adding the ability to auto-smelt mined blocks using loot tables.
Run a function over every position in a shaped region, spread across ticks.
Manipulate integers as sequences of bits.
Access the real-world system time from inside a datapack.
Harvest and replant crops by simply right-clicking them.
Link entities together so their positions and rotations stay synchronized.
A collection of modules to help you debug your datapack while you build it.
Build scoreboard sidebars with formatted, updatable content.
Schedule commands that remember which entity and location triggered them, and can be cancelled.
Access biome, weather, and time-based conditions.
Decorinator is a slick tool for managing performant decorations in your world!
Work with the hitboxes of blocks and entities.
Move entities along a velocity vector, with collision handling.
Read and modify player health, and give entities a lifetime.
Read and modify player XP levels, and set the progress bar by percentage rather than by points.
Copyright © 2023-2026 Smithed
Not an official Minecraft product. Not approved by or associated with Mojang Studios