Vector math for Minecraft datapacks: rotations, coordinate conversions, and 3D operations. Essential for physics and movement.
Log messages to chat with severity levels (error, warn, info, debug). Filter by namespace and tags, and browse log history.
Ready-to-use structures from the Bookshelf modular datapack library: trees and templates to speed up world creation.
Core utilities from the Bookshelf modular datapack library: math, vectors, raycasting, entity control, blocks, health, and more.
A Minecraft Data Pack library that lets you get the real life date & time ingame.
Build in-world GUIs in Minecraft using Interaction entities. Bind click events, detect hover, and create interactive 3D menus.
Create Elevators with Wool and Endstone to traverse the world vertically with ease!
Perform bitwise AND, OR, XOR, and NOT operations in Minecraft datapacks. Useful for flags, permissions, and compact data storage.
Adds many new food items, including rice, tea, doughnuts, and more variants of bread, cookies, pies, and more!
Convert colors between RGB, hexadecimal, and integer formats in Minecraft datapacks. Useful for dynamic text colors and visual effects.
Apply functions across world regions in Minecraft datapacks. Iterate over 2D/3D shapes with lag-free tick spreading and custom callbacks.
Steal Villager's wares, scratch up your foes! Fishing rods have never been more useful!
Get and set block IDs and states in Minecraft datapacks. Mix block properties and produce sounds, particles, display blocks, and more from stored data.
Debug and logging tools from the Bookshelf modular datapack library. Inspect variables, log with severity levels, and track issues.
Access the real-world system time from Minecraft datapacks. Get hours, minutes, and seconds for time-based events.
Link entities together in Minecraft datapacks with synchronized positions and rotations. Create complex multi-entity structures.
Access biome and weather data in Minecraft datapacks. Get the current biome, check temperature, and detect rain or snow at any position.
Manage entity health in Minecraft datapacks: heal, damage, get/set values, modify max health, and assign lifetimes with death callbacks.
Manipulate strings in Minecraft datapacks: concatenate, change case, search, replace, and count.
Copyright © 2023-2026 Smithed
Not an official Minecraft product. Not approved by or associated with Mojang Studios