a Library to modify Vanilla Items.
Handles polling based input detection, made possible by the type-specific input field on players, provides easy & useful DX for tracking and acting on changes in this data
The complete Bookshelf package, combining all modules into one unified bundle.
Bookshelf experience management system for handling player XP and levels efficiently.
Bookshelf set of easy-to-use commands that execute based on what an entity sees.
Bookshelf vector math toolkit for manipulating and performing operations on vectors.
Bookshelf collection of ready-to-use trees for natural-looking landscapes.
Bookshelf system time module, retrieving real-time information in Minecraft.
Bookshelf utility for manipulating and transforming strings in Minecraft datapacks.
Manipulate smooth curves created from control points.
Bookshelf utility for creating dynamic and visually appealing scoreboard-based sidebars.
Bookshelf command scheduler, including cancellation and execution context tracking.
Bookshelf raycasting module for casting rays that react to block and entity collisions.
Bookshelf module featuring a variety of random number generation functions.
Bookshelf position management system, allowing control over entity locations and rotations using scores.
Bookshelf module providing precise control over entity movement.
Bookshelf mathematical toolkit, bringing advanced calculations to Minecraft.
Bookshelf logging utility for structured messages in chat with severity levels.
Bookshelf entity linking system, enabling synchronized movement and structured relationships.
Bookshelf module for building GUI systems using Interaction entities and event binding.
Copyright © 2023-2026 Smithed
Not an official Minecraft product. Not approved by or associated with Mojang Studios